I will re-send you the links to both the files on my Skydrive. Just to be sure, download those files and put them in your OC Mod Cossacks directory. For this to work, you will have to have the Original OC Mod fully installed first. We are going to get synch errors unless we have exactly the same files.
To re-cap, the full process is;
1. Have Cossacks BTW 1.35 installed.
2. Install the Baddog Mod (file on the same disc as BTW 1.35)
3. Do the original OC Mod installs and patches by OC Davout
4. Make sure you then have Version 1.35+M135[Baddog]+OC1.6p3a on the game splash screen and that the version works.
5. Download the new files from my Skydrive via the links I send you.
6. Rename the existing mods01.gs1 and mods02.gs1 in the game folder to mods01.bak and mods02.bak just to keep them as backup copies.
7. Copy and paste in the new mods01.gs1 and mods02.gs1 files.
The new ones should have the time and date stamp I mentioned above.
This might seem a hassle at first but believe me when you get used to it is really easy to do this copy and paste or drag and drop for each new update. This involves only steps 5 to 7 each time. The advantange is that if any unit or nation is obviously unbalanced I can do a quick and easy correction before next "game day".
I am still rebalancing Davout's mod so there is no public release and no standard batch install file process yet.Added (14/July/2013, 1:09 AM)
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I will put this note here and hope that Ebel_Angel notices it here too.
Bill (Daddio) and I attempted an OC Mod Balanced game yesterday but had unresolvable desynchronisation issues. To put it in perspective, OC_Clausewitz and I have played scores of games and implemented many balancing updates. The process does work when everything is right. But it is a messy process to get to the point where one can just drop in the mod balancing files.
These problems do vindicate what Ebel_Angel said to me in an earlier thread. He basically said I need to implement a proper install process otherwise potential players are stuck with a messy multiple step process to get to the point where the mod works and balancing updates are easy to patch in.
Until I grapple with that, I want to look for an interim solution. If Baddog and Davout made no changes to dmcr.exe or other executables then would it not be possible to patch to 1.35 [BADDOG]+ OC Mod1.6p3a + Balanced (as I call it) by dropping into BTW 1.35 these following files from my working version?
ALL.GSC
mods.gs1
mods01.gs1
mods02.gs1
OCMOD.ICO (optional)
PATCH01.GS1
and possibly; the AI folder.
Do these files contain all that makes these cumulative mods work? That is my question. Have I missed anything?
If so, then copy and paste operations will do it. Further, a batch file that automated the copies and pastes could then be constructed with files attached to patch from 1.35 to OC Mod Balanced in one go (I assume).