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Forum » Cossacks I » Map & Scenario Editing » Problems with editor (Write here about your problems with editors!)
Problems with editor
CichorDate: Monday, 26/July/2010, 2:16 PM | Message # 1
Earl
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I will be first. :P

Yesterday I try to made my first map. I run game (17th c HH on C1:TAoW) and unlucky I don't have on a list of neutral units and buildings any objects. Any advice what I should do? Because in BtW 1.35 is all right.


I apologize for my english.



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OssDate: Tuesday, 27/July/2010, 4:38 PM | Message # 2
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I dont like it when you place water over trees or units. Because they just stand on the water like Jesus. :0
AC\DN fixes this though.


 
CichorDate: Tuesday, 27/July/2010, 9:00 PM | Message # 3
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Quote (Oss)
I dont like it when you place water over trees or units. Because they just stand on the water like Jesus. :0
AC\DN fixes this though.

Maybe it is not answer for my question but good to know about it. ;]


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EbelAngelDate: Wednesday, 28/July/2010, 11:08 AM | Message # 4
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Quote (Cichor)
Yesterday I try to made my first map. I run game (17th c HH on C1:TAoW) and unlucky I don't have on a list of neutral units and buildings any objects. Any advice what I should do? Because in BtW 1.35 is all right.

What do you mean with neutral units Cichor? The Originals that show up in CI?
I dont have 17th HH installled at the moment so I can't check wether they are in the list or not, but you can check it by going to nation.lst and see wether they are disabled or not. Changing this however is modding.

Quote (Oss)
I dont like it when you place water over trees or units. Because they just stand on the water like Jesus. :0

Lol haha


 
OssDate: Wednesday, 28/July/2010, 3:29 PM | Message # 5
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(Write here about your problems with editors!)

I thought the above ^ happy


 
CichorDate: Thursday, 29/July/2010, 10:45 PM | Message # 6
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Quote (EbelAngel)
What do you mean with neutral units Cichor? The Originals that show up in CI?

Yes. I forgot right words/ ;]

Quote (EbelAngel)

I dont have 17th HH installled at the moment so I can't check wether they are in the list or not, but you can check it by going to nation.lst and see wether they are disabled or not. Changing this however is modding.

I try to made minipatch (I named it patch03.gs1 inculding in it files:
NATIONS.LST from 17th c HH
UNIQ.NDS from vanilla C1:TAoW (that file in 17th c HH is empty)
TEXT+NATIONS.TXT from 17th c HH

... and still doesn't work. Next idea - change name to mods03.gs1 - nothing. Last shot - overwrited that files in mods01.gs1 - still nothing. In editor Original is empty.
It looks like I operated at wrong files ;/

Any suggestion?


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EbelAngelDate: Friday, 30/July/2010, 8:38 AM | Message # 7
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Quote (Cichor)
I try to made minipatch (I named it patch03.gs1 inculding in it files:
NATIONS.LST from 17th c HH
UNIQ.NDS from vanilla C1:TAoW (that file in 17th c HH is empty)
TEXT+NATIONS.TXT from 17th c HH

If you copied Uniq.nds from the normal version then that should not cause a problem, so I think it will be in Nations.lst , did you add an extra number on top?
Can you post the nations.lst you used here?


 
CichorDate: Friday, 30/July/2010, 10:37 PM | Message # 8
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Nation.lst from 17th c HH:

22
BAVARIA Bavaria BAVARIA.NDS #TX 143 137 (BA) (ba)
DENMARK Denmark DENMARK.NDS #TX 143 137 (DA) (da)
AUSTRIA Austria AUSTRIA.NDS #TX 143 137 (au) (AU)
ALGIR Algeria ALGIR.NDS #TX 17 93 (al) (AL)
ENGLAND England ENGLAND.NDS #TX 143 137 (en) (EN)
FRANCE France FRANCE.NDS #TX 143 137 (fr) (FR)
GERMAN Prussia GERMAN.NDS #TX 143 137 (ge) (GE)
HOLLAND Netherlands HOLLAND.NDS #TX 143 137 (ho) (HO)
PIEMONT Piemonte PIEMONT.NDS #TX 110 138 (pi) (PI)
POLAND Poland POLAND.NDS #TX 143 137 (pl) (PL)
PORTUGALIA Portugal PORTUGALIA.NDS #TX 110 138 (po) (PO)
RUSSIA Russia RUSSIA.NDS #TX 143 137 (ru) (RU)
SAKSINIA Saxony SAKSINIA.NDS #TX 143 137 (sa) (SA)
SPAIN Spain SPAIN.NDS #TX 110 138 (sp) (SP)
SVEDEN Sweden SVEDEN.NDS #TX 143 137 (sv) (SV)
TURKISH Turkey TURKISH.NDS #TX 17 93 (tu) (TU)
UKRAINE Ukraine UKRAINE.NDS (ua) (UA)
VENECIA Venice VENECIA.NDS #TX 110 138 (ve) (VE)
SCOTLAND Scotland SCOTLAND.NDS #TX 143 137 (SW) (SW)
TRANSILVANIA Transilvania TRANSILVANIA.NDS #TX 110 138 (VG) (VG)
UNIQ Originals UNIQ.nds (un) (UN)
NAEMNICS Merchantry NAEMNICS.NDS (dip) (DIP)
NEWBOATS NEWBOATS NEWBOATS.NDS (NB) (nb)

I changed number 22 to 23 (because mod added new nation - Transilvania and overwrited Switzerland to Scotland) and still nothing. I don't have even BOATS to choose in menu. NAEMNICS like Originals - still empty when I look to it in editor.


I apologize for my english.



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deli_huseyinDate: Wednesday, 03/November/2010, 2:11 PM | Message # 9
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I have same problem..I made some units (originals) I can see them in map editors but there is no new added unit in scenario editor.. anyone solve this problem??
 
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