Yes indeed. Perhaps you didnt fully understand how the [FIXED_PRODUCE] Section works after reading the NDS information
What you have done now, is adding the blockhouse to the shipyard (PorE)
It reads as following:
PorE(GE) 10 //This is the shipyard and it states that 10 units can be produced from this building. The units are specified directly below it as following:
Lodka(GE) 0 0 B / this is the fishboat and its position 0 0 in the shipyard menu
Linkor(GE) 6 0 L / ....
PERES_KOR(GE) 2 0 P
Yahta(GE) 1 0 Y
Fregat(GE) 5 0 F
GALERA(GE) 4 0 G
Victoria(GE) 6 2 V
FregatNEW(GE) 5 2 R
KECH(GE) 4 2 K
KUTTER(GE) 1 2 U
Now you have added the blockhouse to the shipyard, which ofcourse doesnt make sense. Even if you want to add it to the shipyard, you would have to update the shipyard entry from 10 to 11 units.
But i presume you want the blockhouse to appear in the peasants menu, right?
So proceed as following:
Cut and copy your Bgauz from the shipyard to the peasant (Kresposnoi_pruss) and update the total.
So should look like this:
Kreposnoi_pruss(GE) 20
Europ(GE) 2 2 H
Dom_Prussia(GE) 0 0 E
Melnica(GE) 1 0 N
Sclad1(GE) 2 0 S
shahta(GE) 3 0 I
Kuznica(GE) 2 1 L
Konushnia_Swesair(GE) 3 1 U
Cercov_Poland(GE) 4 0 C
akademia_E(GE) 5 1 A
Dip_korpus(GE) 0 2 D
Kazarma_evro(GE) 1 1 B
Kazarma(GE) 1 2 K
artileri_depo(GE) 4 1 F
WALL_UKR(GE) 3 2 W
WALL_EV(GE) 4 2 O
Bashnia(GE) 5 2 T
Rinok(GE) 0 1 M
PorE(GE) 5 0 P
BGAUZ(GE) 7 0 B
BGAUZ2(GE) 7 1 B
I hope this makes sense to you, because its far better that you understand it , rather then copy and paste what i just wrote here.
Best regards