Landser | Date: Tuesday, 17/March/2015, 5:25 PM | Message # 1 |
Noblemen
Group: Users
Messages: 8
Status: Offline
| Hello everyone! :-)
I have a question about routing units precisely. For example: You want to send a squad of horses into combat. Automatically they choose the fastest way possible. But lets say it isnt the best! Because there is a block house on this way and some horses would get killed. So is there a possibility to "tell" the squad it should march into combat but bypassing the block house?
For now I manually send the squad to a safe point on the map first and after that into combat. But this costs time and there´s also the risk that you forget about this unit because of other stuff going on. So I can tell you that I´ve read an article in which the author mentioned that it´s possible to set such "waypoints" in Cossacks 2 but unfortunately he didn´t explained how.
Hope somebody here can help me out because I think it would be very useful!
|
|
| |
AleX_Stasiuk | Date: Monday, 06/May/2024, 8:27 PM | Message # 2 |
Noblemen
Group: Users
Messages: 8
Status: Offline
| Hi, how are you
|
|
| |