|Landser||Date: Tuesday, 17/March/2015, 5:25 PM | Message # 1|
|Hello everyone! :-) |
I have a question about routing units precisely. For example: You want to send a squad of horses into combat. Automatically they choose the fastest way possible. But lets say it isnt the best!
Because there is a block house on this way and some horses would get killed. So is there a possibility to "tell" the squad it should march into combat but bypassing the block house?
For now I manually send the squad to a safe point on the map first and after that into combat. But this costs time and there´s also the risk that you forget about this unit because of other stuff going on.
So I can tell you that I´ve read an article in which the author mentioned that it´s possible to set such "waypoints" in Cossacks 2 but unfortunately he didn´t explained how.
Hope somebody here can help me out because I think it would be very useful!