Well, just been testing my own custom map for CII that I'v been creating the past few days. It's a bit odd. Things seem fine at first glance. Everything seems to work properly. After a few minutes my AI opponent arrives with a squad, but instead of attacking me, it goes of to one of the uncaptured villages near my starting point.
I think cool, its trying to steal my resources before I can.
Couple minutes later a horse squad arrives and sneaks past the road to attack my farm.
Ok things seem fine so far. I'm ready for a first attack, sent some horses to scout.
But here it goes wrong. On arriving in the AI camp, there is not one formation ready.
So I go see if they captured the villages nearby with resources, but they simply haven't.
Now as to why it tries to capture the villages near my camp ( the other side of the map) with one squad but fails to capture the villages that are nearby the AI camp , somewhat eludes me at the moment.
Obviously without the resources ( coal, iron,....) it cant make formations or even shoot. So bottom line is, why does it behave so odd.
AI was automatically activated, so no changes were made to it. Fresh map from scratch so no interferences whatsoever.
Gonna have to scout around to find information about this one, or hopefully someone knows an answer to this.
Regards
Angel