Quote (Flame_Master)
DIALOGS EDITOR:
Clicking on an object (anything, when clicked there will be a Purple selection indicator) and then using the arrow keys moves it. Use ALT + Arrow keys to move it faster or just arrow keys to move it slower and adjust position.
Using SHIFT + Arrow keys on it can help you change its size.
Nice one, i should have known this, as in the regular editor you can do the same with objects to move them around, i was using the Position & width parameters to move things around in the dialogs editor, surely this is a faster way.
Quote (Flame_Master)
QUESTIONS:
Well, how did you "make a HELP for the Editor and the Game"? I made a help dialog but it back fired since the help didn't change when I was in the Editor.
We already have a Help file ingame that shows up different stuff in different mode's (one for battles, one for battle for europe mode,...)of the game by pressing F1. What i did was changing the text description in the text files and then trough the dialogs editor, i changed the size of the dialogdesk and the canvas of the Ma_F1.dialogsystem.xml to fit for the larger text content in vital.txt, so you get more information on the screen whitout having to scroll to much.
Did you create an entirely new dialogsystem.xml with the dialogdesk, canvas, scrollbars and associated hotkey and txt file #ENTRY ? If so and it didnt show up at all, did you also check the MainMenu.xml which control's the various dialogssystems, in this case the line: dialogs\v\Ma_F1.DialogsSystem.xml
Or do you already have an Ma_F1 file in there (or a similar name, ), but the changed text didnt show up and you got smth like #Battle...blabla in the canvas? If so , you must have made an error in your text description, i had a few of those aswell, but usually due to forgetting to close some colortags and a few more silly errors.
Quote (Flame_Master)
Also, I hit up with this RANDOM_MAP_GENERATOR thingie, if you have it, then ignore this comment. But if you don't just tell me where to upload it!
Not sure what you mean with this, but i have my random_map_generator thingie working pretty much as i like it to, except for the online client side which still shows up the old interface, but thats not so much a random_map_thingie but a dialogs_editor_thingy
So what is it that you want to explain me then? The Random_Map_Desc.xml? or any cool findings there?
Thanks for sharing
[E-BEL] Angel