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Forum » American Conquest » Modding » cannon's motion
cannon's motion
peter5555Date: Saturday, 12/May/2012, 12:28 PM | Message # 1
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Excuse me, I need you help for this problem. In American Conquest the motion of cannon is very very slow and, specially, in the maps 4x4, to move a cannon from a corner to the other spend much time!!!!!
How do I change the parameters to speed up the cannons. I take the file ARTPUS.MD and I try to modify the follows lines:
@MOTION_L0 16 0 0 35
@MOTION_R0 16 0 0 35
@MOTION_L1 16 2 0 39
@MOTION_R1 16 2 39 0

but the result was that the cannons on themselves running wildly .... hurt the eyes to look :-(
Please....can you help me!!!!! Thanks in advance :-)
I attack the file for your modifications
Attachments: ARTPUS.md (9.5 Kb)
 
ab_99Date: Saturday, 12/May/2012, 12:42 PM | Message # 2
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peter5555

Do not touch @ MOTION_ - this animation. smile
you need to use:
//GEOMETRY Radius1 Radius2 StepSize
GEOMETRY 1 15 2
and
ROTATE x

PS! if you think the animation slow, you can use #MOTION_, write to:
/ / # ANIMATION Rotations NFrames FileID_1 frame1 ... FileID_N frameN

for example:
#MOTION_L0 16 18 0 0 0 2 0 4 0 6 0 8 0 10 0 12 0 14 0 16 0 18 0 20 0 22 0 24 0 26 0 28 0 30 0 34 0 36


Message edited by ab_99 - Saturday, 12/May/2012, 2:11 PM
 
peter5555Date: Saturday, 12/May/2012, 3:32 PM | Message # 3
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ab_99, Thanks for your answer but unfortunately I do not understand. I'am a beginner :-(
Please, can you explain me in more detail?
Can you modify, for me, the file ARTPUS.MD tha I have attached?
I would be very very very grateful :-)
Thanksssss a lot :-)
 
ab_99Date: Saturday, 12/May/2012, 7:23 PM | Message # 4
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peter5555

accelerate the movement of the gun?
and attack too?
 
peter5555Date: Saturday, 12/May/2012, 9:49 PM | Message # 5
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ab_99, Yes, accelerates the movement of the cannon and of the attack.
Thanks a lot :-)
 
ab_99Date: Friday, 18/May/2012, 9:05 PM | Message # 6
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peter5555

best result is obtained with the original animation movement speed increase command GEOMETRY:

GEOMETRY 1 60 40

speed with which the weapon to fire can be reduced by half:
#PATTACK4 ...
#ATTACK4...
#UATTACK4...
Attachments: 8046612.md (13.6 Kb)
 
peter5555Date: Saturday, 19/May/2012, 0:00 AM | Message # 7
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ab_99,
Hiiiiiii AB :-) I'm VERY VERY VERY HAPPY OF YOUR ANSWER AND OF YOUR WORK FOR ME.......I'm most appreciate that you have did for me.....I was hoping no more ..... I thought you had forgotten it..... :-)
But, unfortunately, the program doesn't work :-(..... When I start the game it appears a message of error......When I press OK it appears another message of error ........
I have copied these messages of errors in a file of word that I have attached to this post.......
Can you help me again?????? Pleaseeeee :-)
However I want to say you thanks once again for your work :-).....You are very very kind :-).....
I hope that you help me :-)
Byeeeee :-)
Attachments: error_message.docx (56.8 Kb)
 
ab_99Date: Saturday, 19/May/2012, 0:45 AM | Message # 8
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peter5555

curious
change only line in the original file:
GEOMETRY 1 60 20
replace it with the GEOMETRY 1 60 40 and make sure it works. Travel speed should increase.

then the copy of my file on one line:
# ATTACK4 ...

must be reloaded quickly shot by the kernel. If it works, replace the following line:

# ATTACK5
and so on ... On the error let me know.
do not worry, it's a long road. :-)
PS! it works, I conducted an experiment
 
peter5555Date: Saturday, 19/May/2012, 12:45 PM | Message # 9
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ab_99,
Sorry :-) .....but it doesn't works :-( :-( :-(...... I think that is due to the length of the file.....In fact, the error message says that the RLC is beyond the end of the file: 90 lines......
I am very sorry but I appreciate that you do for me :-)
 
ab_99Date: Saturday, 19/May/2012, 1:49 PM | Message # 10
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peter5555
You can answer my question
GEOMETRY 1 60 40, working or not? (without touching the other strings in the original file)
 
Forum » American Conquest » Modding » cannon's motion
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