cannon's motion
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peter5555 | Date: Saturday, 12/May/2012, 12:28 PM | Message # 1 |
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| Excuse me, I need you help for this problem. In American Conquest the motion of cannon is very very slow and, specially, in the maps 4x4, to move a cannon from a corner to the other spend much time!!!!! How do I change the parameters to speed up the cannons. I take the file ARTPUS.MD and I try to modify the follows lines: @MOTION_L0 16 0 0 35 @MOTION_R0 16 0 0 35 @MOTION_L1 16 2 0 39 @MOTION_R1 16 2 39 0
but the result was that the cannons on themselves running wildly .... hurt the eyes to look :-( Please....can you help me!!!!! Thanks in advance :-) I attack the file for your modifications
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ab_99 | Date: Saturday, 12/May/2012, 12:42 PM | Message # 2 |
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| peter5555
Do not touch @ MOTION_ - this animation. you need to use: //GEOMETRY Radius1 Radius2 StepSize GEOMETRY 1 15 2 and ROTATE x
PS! if you think the animation slow, you can use #MOTION_, write to: / / # ANIMATION Rotations NFrames FileID_1 frame1 ... FileID_N frameN
for example: #MOTION_L0 16 18 0 0 0 2 0 4 0 6 0 8 0 10 0 12 0 14 0 16 0 18 0 20 0 22 0 24 0 26 0 28 0 30 0 34 0 36
Message edited by ab_99 - Saturday, 12/May/2012, 2:11 PM |
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peter5555 | Date: Saturday, 12/May/2012, 3:32 PM | Message # 3 |
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| ab_99, Thanks for your answer but unfortunately I do not understand. I'am a beginner :-( Please, can you explain me in more detail? Can you modify, for me, the file ARTPUS.MD tha I have attached? I would be very very very grateful :-) Thanksssss a lot :-)
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ab_99 | Date: Saturday, 12/May/2012, 7:23 PM | Message # 4 |
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| peter5555
accelerate the movement of the gun? and attack too?
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peter5555 | Date: Saturday, 12/May/2012, 9:49 PM | Message # 5 |
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| ab_99, Yes, accelerates the movement of the cannon and of the attack. Thanks a lot :-)
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ab_99 | Date: Friday, 18/May/2012, 9:05 PM | Message # 6 |
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| peter5555
best result is obtained with the original animation movement speed increase command GEOMETRY:
GEOMETRY 1 60 40
speed with which the weapon to fire can be reduced by half: #PATTACK4 ... #ATTACK4... #UATTACK4...
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peter5555 | Date: Saturday, 19/May/2012, 0:00 AM | Message # 7 |
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| ab_99, Hiiiiiii AB :-) I'm VERY VERY VERY HAPPY OF YOUR ANSWER AND OF YOUR WORK FOR ME.......I'm most appreciate that you have did for me.....I was hoping no more ..... I thought you had forgotten it..... :-) But, unfortunately, the program doesn't work :-(..... When I start the game it appears a message of error......When I press OK it appears another message of error ........ I have copied these messages of errors in a file of word that I have attached to this post....... Can you help me again?????? Pleaseeeee :-) However I want to say you thanks once again for your work :-).....You are very very kind :-)..... I hope that you help me :-) Byeeeee :-)
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ab_99 | Date: Saturday, 19/May/2012, 0:45 AM | Message # 8 |
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| peter5555
curious change only line in the original file: GEOMETRY 1 60 20 replace it with the GEOMETRY 1 60 40 and make sure it works. Travel speed should increase.
then the copy of my file on one line: # ATTACK4 ...
must be reloaded quickly shot by the kernel. If it works, replace the following line:
# ATTACK5 and so on ... On the error let me know. do not worry, it's a long road. :-) PS! it works, I conducted an experiment
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peter5555 | Date: Saturday, 19/May/2012, 12:45 PM | Message # 9 |
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| ab_99, Sorry :-) .....but it doesn't works :-( :-( :-(...... I think that is due to the length of the file.....In fact, the error message says that the RLC is beyond the end of the file: 90 lines...... I am very sorry but I appreciate that you do for me :-)
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ab_99 | Date: Saturday, 19/May/2012, 1:49 PM | Message # 10 |
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| peter5555 You can answer my question GEOMETRY 1 60 40, working or not? (without touching the other strings in the original file)
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