I used "Babel fish" to translate the changes of 1.4 Russian version.
We can look at current problems that already have solutions. the cossacks -2: Battle for Europe of v1.4 for cossacks 2:
Napoleonic wars Date: 02.12.2008 Name of the file: c2bfe-p1- ru -2cd.exe Size: 26,6Mb
List of changes and corrections in 1.4 for the version of " Cossacks -2: Battle for [Evropu]". THE II:
1. It is corrected BY THE II in Spain;
2. It is touched up BY THE II in Rhine union;
3. It is touched up BY THE II in Poland;
4. Is corrected Gluck the resistance of the settlement police to soldiers with the yataghans.
General:
1. Bug with the camera and the prospect is corrected, camera will become above, prospect not on silence;
2. Bug Is corrected of desynchronization with the Frenchmen;
3. Bug Is corrected with the desynchronization on maps 2 by 2, 3 by 3;
4. removed errors into shell (map, rating, the rating of player, the description of battles);
5. Is corrected the departure of game in the regime “battle for Europe” (attack from the sector Paris in the sector Toulouse);
6. Is corrected the error, with which were not visible some prompts with the load;
7. Is corrected bug of prompt in the German version of game (instruction);
8. Mapping German text in the Russian version;
9. The productivity of game on some systems is increased;
10. Bug in the second mission of the campaign of " Road to [Venu]" ; 11.
11. Bug last mission for Poland;
12. 20/30 settlement police in some maps.
Skirmish- maps:
1. Is finished Skirmish- map “four kings”
2. Is finished Skirmish- map “desert”
3. Is finished Skirmish- map “winter battle”
4. Is finished Skirmish- map “peninsula”
5. Is finished Skirmish- map “southern city”
6. Skirmish- map “path of war” is substituted to other.
Balance: General:
* is left one stable for the light cavalry;
* is changed the rate of the preparation: [Ulany] 100, horse huntsmen, light dragoons -125, dragoons 130, hussars 135, Bedouins 100, light Arab cavalry 120, Egyptian Mameluke 150, Donskoy is cossack 140;
* is introduced the limit: the foot huntsmen of 4 forces +5 man; the field engineers of 2 forces +5 man of 3 forces of +5[chel]. ;
* is increased the effectiveness of defeat by case shot +20 (45);
* is increased the limit of light guns +1 (3);
* is increased the accuracy of fire of heavy guns +40%;
* is increased a radius of fire for towers +20%;
* the recharge of foot huntsmen is increased to 650;
* the content of all grenadiers in gold is increased +2, the price is increased: iron +2 (10), gold +2 (4) (besides Russia, gold +1 (3)). Rhine. * is added building “metallurgical plant” - iron is produced;
* is reduced the price of upgrades of the output of tree and stone;
* fusilier - morals -10 (95);
* musketeer - is descended the expenditure of powder -1 (5);
* training foot huntsman and fusilier is possible after academy;
* is changed the rate of conducting upgrades by the tree and the stone from 2500 to 250;
* is removed moral pressure in the light cavalry of the Rhine. Prussia.
* musketeer - is descended the expenditure of powder -1 (5);
* is introduced improvement “to re-arm musketeers” +20 (120) to the damage from the shot, +10% time of preparation. Price of 1000 golds 1500 glands;
* training foot huntsman is possible after stable;
* building stable is possible after barracks. Britain.
* musketeer - is descended the expenditure of powder -1 (11);
* grenadier - health +5 (105);
* is introduced improvement “to reorganize training musketeers” +2 (12) for the damage from the impact, the expenditure for preparation in iron -1, +50% time of preparation. Price of 1000 golds 1000 glands;
* is increased the rise in price of the construction of large house in Britain by 1/3 (per 50 units). Poland.
* the speed of gaining of experience [ulanom] 30/3;
* building storage is possible after barracks. Spain.
* [Gerilyas] - preparation in Kuznets, forces on 60 people, expenditure of powder +1 (5), rate of preparation +5 (15);
* grenadier is impact by +3 (18). Expenditures for preparation +20 (70) food. Egypt.
* the speed of the production of artillery is twice size;
* tower - is twice reduced the time of building and the progress of price. The expenditure of powder for shot is equalized with the European tower of 50 powders to the shot;
* a Bedouin - expenditure of powder for shot -1 (14);
* the light cavalry - expenditure of powder for shot -2 (13);
* Janizary - expenditure of powder for shot -1 (9);
* soldier with the yataghan - impact +1 (5) is reduced protection from the bullets -5 (10) it is added from the impact +2 (2);
* is changed the effect of an improvement in the attack of soldiers with the yataghans, now it gives the force of attack +4; Is reduced price 1500 glands of 1000 golds;
* is reduced price and time of building fortresses in Egypt. France.
* the national guard - price in iron -1 (4), preparation is accessible after academy. Austria.
* Landwehr - price in iron -1 (4), preparation is accessible after market; * grenadier - impact by +1 (13), the cost of preparation food +20 (70).