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Forum » Cossacks II » Modding » GigaPacker cannot work (c++ exception)
GigaPacker cannot work
fyuyang5Date: Sunday, 01/September/2019, 3:58 PM | Message # 1
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I was trying to Export font Frames with GigaPacker when it crashed. I wonder why?  Please help me!
Attachments: 4798232.png (28.8 Kb)
 
EbelAngelDate: Tuesday, 03/September/2019, 9:02 AM | Message # 2
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You probably will have to give a bit more information. From your screenshot I can tell nothing even loaded?

What steps did you do? Which file / format did you try to load etc...

It's been a while since I looked at Cossacks 2, I don't remember too much.


 
fyuyang5Date: Tuesday, 03/September/2019, 1:31 PM | Message # 3
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Ok, I used the "open g16" button to load the font. The font is a g16 file.

I see an "import font" button, but it doesn't work. GigaPack crashes when I load the font.

Added (02/October/2019, 1:52 PM)
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The Gigapack may limit the number of frames in the file?

Attachments: 6443057.jpg (122.3 Kb)


Message edited by fyuyang5 - Tuesday, 03/September/2019, 1:36 PM
 
EbelAngelDate: Thursday, 03/October/2019, 6:23 AM | Message # 4
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Quote fyuyang5 ()
Ok, I used the "open g16" button to load the font. The font is a g16 file.I see an "import font" button, but it doesn't work. GigaPack crashes when I load the font.

Added (02/October/2019, 1:52 PM)
---------------------------------------------
The Gigapack may limit the number of frames in the file?


- Which file exactly are you trying to open/export ( folder/name.xx)? I just tried a random font file and it works for me. Maybe it's a specific file that doesn't work.

- I don't know what you mean with 'may limit the number of frames in the file'. Can you explain more?


 
fyuyang5Date: Thursday, 03/October/2019, 6:54 AM | Message # 5
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These files are located in Interf3 / font folder,When I opened the Cossack 2 Japanese version, I found that some of the font files were divided into two parts. One has 5000 frames and the other has 2486. Both can be opened by GigaPacker, but GigaPacker cannot open a file with 7486 frames. So I guess Gigapack might have a limit on the number of frames a file can have?
Japanese version font:
Attachments: map_12x12.g16 (1.75 Mb)


Message edited by fyuyang5 - Thursday, 03/October/2019, 7:02 AM
 
EbelAngelDate: Thursday, 03/October/2019, 9:51 AM | Message # 6
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Quote fyuyang5 ()
These files are located in Interf3 / font folder,When I opened the Cossack 2 Japanese version, I found that some of the font files were divided into two parts. One has 5000 frames and the other has 2486. Both can be opened by GigaPacker, but GigaPacker cannot open a file with 7486 frames. So I guess Gigapack might have a limit on the number of frames a file can have?Japanese version font:
Attachments: map_12x12.g16(1.75 Mb)


Just tried this map_12x12.G16 file, I get the same error as you, c++ exception. No idea why.


 
fyuyang5Date: Thursday, 03/October/2019, 1:45 PM | Message # 7
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The two files have 7486 frames and can be opened with GigaPacke .

Added (06/October/2019, 6:45 AM)
---------------------------------------------
The map_12x12.g16 file can be opened with TriangulatorTrees, but the extracted file is in WRL format. Is there any tool to convert WRL files to tga?

Attachments: 30x30-5k.g17 (271.1 Kb) · 30x30-rest.g17 (161.4 Kb)
 
EbelAngelDate: Sunday, 06/October/2019, 1:13 PM | Message # 8
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Quote fyuyang5 ()
The map_12x12.g16 file can be opened with TriangulatorTrees, but the extracted file is in WRL format. Is there any tool to convert WRL files to tga?


Not to my knowledge, I remember looking for it as well back in the day. Maybe you have more luck. .wrl  is an odd format

I do have the source code to the triangulator trees tool if that helps at all?


 
fyuyang5Date: Friday, 01/November/2019, 10:54 AM | Message # 9
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Thank you, EbelAnge, I am Sorry for replying you so late.  I can try the source code.
 
EbelAngelDate: Friday, 01/November/2019, 11:15 AM | Message # 10
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Quote fyuyang5 ()
Thank you, EbelAnge, I am Sorry for replying you so late. I can try the source code.

I sent you a pm with the link.


 
Forum » Cossacks II » Modding » GigaPacker cannot work (c++ exception)
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