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The Green Republic
|10/December/2011, 4:32 PM|
The true test of strategy is on! Two players equally balanced must annihilate one another. One cannot live while the other survives!
This map is more of the spring season. There are cliffs that you can use to your advantage. The winding river that flows through the middle gives an impression that there are only three passes, but there are actually more. Several buildings can also be captured for tactical advantage (though they will not last long!)
Both are French with special units available.
-1 Heavy Cavalry Guard - True deathbringers in the field. When used properly, whole contingents can be routed, or sacrificed to counter an entire cavalry horde.
-1 Sapper guard - Your choice whether to disband this unit to have 100 sappers or to use it as a formidable fighting force. Mind you, they ARE a very formidable fighting force, second only to the Old Guard.
-3 Voltugier (huge skirmisher contingents) - Three formations of 100 skirmishers are very deadly and much powered up compared to the 30-man formations. They can counter entire armies on their own if used right. They are initially stationed terribly on purpose.
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