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The White Republic
|11/December/2011, 5:42 AM|
The true test of strategy is on! Two players equally balanced must annihilate one another. One cannot live while the other survives!
Both are Russian with special units available.
This map is a snow map in winter (duh). There are several hills and cliffs that can be used to your advantage. Actually, I think red is a bit unbalanced as they have more tactical zones they can use.
There are several crossings on the river itself. Some of them will be bridges and some will be ice formations.
Unfortunately, HEW deleted several special textures including the ice bridge texture, so I just had to make do with what I had. It is still a good effect without it.
-1 Heavy Cavalry Guard - True deathbringers in the field. When used properly, whole contingents can be routed, or sacrificed to counter an entire cavalry horde.
-1 Sapper guard - Your choice whether to disband this unit to have 100 sappers or to use it as a formidable fighting force. Mind you, they ARE a very formidable fighting force, second only to the Old Guard.
-3 Skirmisher Guard - Three formations of 100 skirmishers are very deadly and much powered up compared to the 30-man formations. They can counter entire armies on their own if used right. They are initially stationed terribly on purpose.
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