Quote ("EbelAngel")
Well, the main reason why I started on 1.2 is that more people have this version. .....
... This may not make sense from a users point of view, but it surely does from a modders point of view.
OK, I understand your point, however I think that 1.3 version could be little bit better choice because it was add-on to 1.2 which had few things more as like mentioned 3 new nations, more units, buildings and sectors for BfE mode, new balance, units statistics etc.
Quote ("EbelAngel")
Setting up the formations is one of the last things I will do, I first need to get all the units working and decide which units will be part of a nation, otherwise it's a waste of time setting up formations and then realising certain units arent gonna make the final mod and having to redo stuff. I work in a logical order and as such, I'm no where near the stage of working on formations.
Hm, setting up the formations (strength, size) could help improve few another things too. I pointed this suggestion earlier and can put it again. New formation strength as like less men for infantry formation 80 instead 120 takes opportunity for:
* faster units squads creation, then will be more formations in the field and they will can go in actions faster too
* less men will waiting usless near military buildings and player will not need stupidly slaughter them there
* less men will fly away from destroyed formations and it could have positive effect on less lags in the game I think
* better look in the game, if someone can make little bit bigger size for column and square formations and all formations could be little bit less crowded too
* use better historically relations/ratios
Two types for cavalry squads (squadron = 15 men and regiment= include from 2 to 4 squadrons) and new two types for Cossacks sotnias and Cossacks regiments are also necessary in the game. At last this game was named Cossacks II and they should be better represented in this game.
EDIT: Cossacks units should/could be more represented in the game which was named Cossacks. Russia had numerous and many different Cossacks tribes and some irregular mounted units too. It will be fine when few of them can be implement in the game.
Artillery batteries as formations existed even in older C1, however they did not work as well as I like there, nevertheless it should be implemented in C2. The more so as artillery batteries were common artillery organisation at that period.
EDIT: Artillery battery as artillery unit in the game will be wellcome. It was standard artillery organisation at that period which include not only cannons, howitzers and limbers but also many four weel ammunition wagons and some supply wagoons. Therefore artillery was hard in manouvres and slowly on roads and on battlefields.
I know that it is not so easy make all these things better, but it is necessary.
Quote ("EbelAngel")
Not sure what you mean with 'someone else have it', but if you are looking for information or pictures on my mod, you will not find any, as I'm not the kind of person that shows off half finished work.
......
I only want to know if somebody is working on C2 BfE or had any suggestions and remarks how to mod this game and what kind of moddification will be prefered there. Glad that you are working on C2 and understand that you do not want to show your half finished work. However it could be interesting and can help you sometimes. Discusion also could solve some problems and put some good ideas, isn't it. I do not want to be rude, only think that nobody is perfect and good questions and suggestions could be well come.
Quote ("EbelAngel")
On a side note, why dont you learn how to mod Cossacks II a bit, you may be able to help me, it surely would speed up things, and you got good idea's. It's not so hard after all, I mean, I never studied anything that has to do with computers ( I got a master in Hotelmanagement), so if I can do this, anyone can...
Good question, why I do not learn how to mod C2?
So many improvements and new ideas are necessary in C2 and good modding needs a lot of professional work there.
I have any experience in game modding and learning needs time. Nevetheless I know something about Napoleonic Wars and Cossacks II too. Can make historical research and many suggestions for game improvements which I show in this thread. Maybe this way I can also help you.