Sword & Arrow: European Wars Mod
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[hwk]poppen | Date: Thursday, 16/December/2010, 3:00 PM | Message # 131 |
The master of Pike and shot
Group: Moderators
Messages: 324
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| haha. we got 3 school days left before chritmas break.. and were out today for snow.... and its uppost to snow for 5 days... i think ill have plenty of time
Non progredi est regredi
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pete | Date: Saturday, 18/December/2010, 9:20 AM | Message # 132 |
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Group: Modders
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| I wish i was still at school! Damn i miss those holidays, remember kids, stay in school!! Added (18/December/2010, 9:20 Am) --------------------------------------------- I finally worked out how to do textures, so I can finally make the shields and uniforms with the coat of arms:
Message edited by pete - Saturday, 18/December/2010, 9:20 AM |
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[hwk]poppen | Date: Saturday, 18/December/2010, 4:45 PM | Message # 133 |
The master of Pike and shot
Group: Moderators
Messages: 324
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| lookin goood and im a senior, so last year haaha
Non progredi est regredi
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Oss | Date: Saturday, 18/December/2010, 6:26 PM | Message # 134 |
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| Ahhh your lucky. Wish it would snow crazy here in Tennessee. Yall! (You all)
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[hwk]poppen | Date: Saturday, 18/December/2010, 6:27 PM | Message # 135 |
The master of Pike and shot
Group: Moderators
Messages: 324
Status: Offline
| dude you get all the snow before it gets to us.
Non progredi est regredi
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Oss | Date: Saturday, 18/December/2010, 10:00 PM | Message # 136 |
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| lol Oh yeah. You are in north caralina. Ok I have a interesting problem I want to know what you guys think. The treb is rendered, but I don't have enough memory on my computer to compile it in gp format. (3 gigs) The frames are really big because the treb will look realistic that way and the crew isn't bigger than the other troops in AC. They are I think 1500 pixels by 1500. The way to resolve this is to render it closer or something. Idk at the moment. Or make the treb model really small then render it? http://www.mediafire.com/file/ajtydjk3xswy78v/Trebtest7.gp Quote I finally worked out how to do textures Yay! Im using that very same coat of arms to. For england.
Message edited by Oss - Saturday, 18/December/2010, 10:00 PM |
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[hwk]poppen | Date: Saturday, 18/December/2010, 11:21 PM | Message # 137 |
The master of Pike and shot
Group: Moderators
Messages: 324
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| they should pack. some of my bui;dings are that big. pack em one at a time gp wise
Non progredi est regredi
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Oss | Date: Sunday, 19/December/2010, 5:14 AM | Message # 138 |
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| I wonder if you can compile them into a bunch of separate gp's and then in the md do like the cannon animation with several #PUATTACK or what not going through each gp until it gets to the stand animation or prepare to fire. That would would make things easier.
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[hwk]poppen | Date: Sunday, 19/December/2010, 6:27 AM | Message # 139 |
The master of Pike and shot
Group: Moderators
Messages: 324
Status: Offline
| the cannon has 11 anamations prepare to rotate rotate pre 2 move move prepare to fire 1 prepare to fire 2 fire pre to reload reload moving back to fire position and death
Non progredi est regredi
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pete | Date: Sunday, 19/December/2010, 7:04 AM | Message # 140 |
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Group: Modders
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| Just had a look at the treb gp with Gp viewer, that treb is a work of art OSS, its a real credit to you, you have done a fantastic job! If you could keep the treb crew the same size as normal units would be a bonus, as it would look odd if they were smaller than other units, but I can understand your situation.
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