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Forum » American Conquest » Modding » Sword & Arrow: European Wars Mod
Sword & Arrow: European Wars Mod
[hwk]poppenDate: Monday, 29/November/2010, 1:49 PM | Message # 121
The master of Pike and shot
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NICE. if u need help with some builings i can help some. i can also write up a gameplay List. of how units should fare aginst each other. and all that





Non progredi est regredi
 
peteDate: Wednesday, 01/December/2010, 8:55 AM | Message # 122
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Quote (|hwk|poppen)
E. if u need help with some builings i can help some. i can also write up a gameplay List. of how units should fare aginst each other. and all that

hey buildings would be good. Im doing the stable, what building would you like to do? barracks or archery range or siege workshop?

 
[hwk]poppenDate: Wednesday, 01/December/2010, 1:03 PM | Message # 123
The master of Pike and shot
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well baracks. that works for me. what kind of one did u have in mind





Non progredi est regredi
 
OssDate: Thursday, 02/December/2010, 0:29 AM | Message # 124
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Any news on a brothel type building?

 
[hwk]poppenDate: Thursday, 02/December/2010, 5:50 PM | Message # 125
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as for moral i suggest u make it kinda like so.Clav will be dumb to attack pike. ( althow it always happens the same way) so pikeman should get very little damage from Calv( use the protection line) and make calv a bit more scared of melee. also. muskets or bowmen will be very afrade of calvery





Non progredi est regredi
 
peteDate: Friday, 03/December/2010, 1:13 PM | Message # 126
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as for moral i suggest u make it kinda like so.Clav will be dumb to attack pike. ( althow it always happens the same way) so pikeman should get very little damage from Calv( use the protection line) and make calv a bit more scared of melee. also. muskets or bowmen will be very afrade of calvery

Yeh spot on, couldnt agree more about this.

And as for barracks design, that is a good question! I will think of some designs, basically the barracks would have small defenses and have that military look about it, e.g. has shield coat of arms near door and maybe has equipment visible like shields, spears, swords etc.

OSS re brothels hahahaha love it! would be funny hey! Do the units get a morale bonus after visiting the brothel!? hahaha

Message edited by pete - Friday, 03/December/2010, 1:15 PM
 
OssDate: Saturday, 04/December/2010, 3:44 AM | Message # 127
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Clav will be dumb to attack pike.
You couldn't of said it better. :}

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(use the protection line)
In the formation txt file right ?

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Do the units get a morale bonus after visiting the brothel!?
happy

I was being serious this time!!! Not a bad idea though!

Its coming together..........



 
peteDate: Saturday, 04/December/2010, 10:26 AM | Message # 128
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That is one sexy trebuchet!
 
OssDate: Wednesday, 15/December/2010, 10:24 PM | Message # 129
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That is one sexy trebuchet!
Well thanks pete. (I guess) happy . Im thinking about making some knights. I love knights. If I do Ill post some. How's the stables? or that awsome castle?


 
peteDate: Thursday, 16/December/2010, 9:59 AM | Message # 130
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Well thanks pete. (I guess) . Im thinking about making some knights. I love knights. If I do Ill post some. How's the stables? or that awsome castle?

Yeh Castle is coming along, I sent it to [hwk]poppen to have a look at, as I'm not a big fan using Poser with buildings.

Time is my biggest enemy at the moment, work is out of control because of Christmas, im not finding much spare time, but I have some time off over Christmas so I will be doing a lot of work on the mod over that period biggrin

Message edited by pete - Thursday, 16/December/2010, 10:00 AM
 
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