TLDR: Link to Discord : https://discord.gg/MVbbWbm It's been a long time coming, but I have to move along with the times, Discord is widely used amongst gamers, and it will be a nice extension to my site (CossacksWorld) to have a discord server. It certainly is an easier way to quickly ask a question, rather than having to sign up for a forum to ask a question. It allows for direct chat, meet other people, gamers or modders alike. I do not expect this to be a popular or active discord, but just a place to pass by from time to time and see what's new in the world of Cossacks or have a little chat about things related to the GSC games. I'll also post information about my new modding project I'm working on. Some of you know already, but I'v been diagnosed with cancer and as such I have a lot of time on my hands during therapy, so I picked up my mod I started working on 2 years ago. It involves adding new units (not clones) to Cossacks 3 , (Flagbearers, crossbows, swordman, archers,...). My initial intent was to add a 16th Century to the game, but these units could be used for a variety of things, it could be a mod ranging from 10th to 16th century. The earlier the mod is put back in time, the more the need for custom building arises too, which I don't have at this point. I'm definetely looking for feedback, thoughts, idea's on the subject, help even if someone feels like contributing. If the mod isn't feasible to do, too much work, too many roadblocks that can't be bypassed, then at least the result will be new units, which I'll share regardless with other people who are creating mods for C3.
Do join the discord, stay, don't stay, all the same to me. I'll be there. If anyone has questions, just ask! ~Ebel |
Przemek_kondor has made an easy to use tool to compare unit statistics in Cossacks 3 Link to the tool : https://gliniak.gitlab.io/cossacks3-units-ranking/ More information can be found here. |
Updated mod to Version 1.4.2.5: |
C3 NT Mod Animals
Version 1.3.3.7: (20/01/2018) For more information on the mod, read here.
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I just uploaded a test version of my New Terrain Mod (NTM) to the Steam Workshop. If anyone is interested, try it out, I'd like to get some feedback while I'm still working on it. |
To celebrate the Holiday Season, the time of joy and happiness, and Steam Winter Sale, GSC are adding a few surprises to the game: - A new FREE mission is added to the game. Help Santa to rescue his reindeer and save Christmas for people all around the world! But that’s not all! As Cossacks 3 participates in the Steam Winer Sale, never before discounts visit the store page: -20% on the Standard edition, -25% on the Deluxe edition and -30% on the Deluxe upgrade will bring even more people to celebrate Christmas in Cossacks 3! There was never a better time to join. |
GSC Game World presents Days of Brilliance, the first DLC for Cossacks 3, that adds even more depth and content to the battlefields of 17-18th century Europe. Enhance your overall experience with the new historical campaign, various missions, units and more! Main features:
You can get the dlc in the steam store. |
Major changes 1. Player can now select the size of the map in the lobby. Caution! They are still in beta, so bigger maps may require additional RAM and processing powers (to be more precise, 3 or more GB), so players with lower-end PC may experience performance issues and increased loading times. We thank Andrey Krysuk for his help with this feature. General 1. Fixed a bug, that removed unit upgrades from the game. [ ... Read more » |
Previously the unit limit was capped at 10 000 , but since the latest patch there can be 16 000 soldiers on the field! This patch includes fixes of critical crashes, fix for laptops dedicated graphics cards and many other expected things. Critical General Multiplayer ... Read more » |
Posted by FireAtem on steam forums: New update with multiplayer! ... Read more » |